KITE - Khronos Initiative for Training and Education

Khronos Initiative for Training and Education is an initiative to increase communication and cooperation between INDUSTRY and EDUCATORS

KITE’s goal is to accelerate development of educational materials for Khronos APIs.

New Nvidia Shield Tablet for the Winning WebGL Widget Entry

NVIDIA has co-sponsored the WebGL Widget contest by contributing a new Shield Gaming Tablet as one of the prizes. This is in addition to two WebGL books Toni Parisi by sponsored by O’Reilly media; and the WebGL book by Sumeet Arora sponsored by Packt Publishing. Submit your best WebGL Widget by November 25 for a chance to win! We've recently increased the size limit from 30K to 200K. What can you create?   Read More

WebGL Insights: Call for Authors

The call for authors for the upcoming WebGL Insights book is now out. We invite proposals for articles on intermediate and advanced WebGL techniques. We invite hardware vendors, browser developers, WebGL-engine developers, application developers, researchers, educators, and others with WebGL experiences they want to share. WebGL Insights will be published by CRC Press for SIGGRAPH 2015.   Read More

New from Khronos: OpenROAD - See the power of the Khronos ecosystem

Khronos OpenROAD is an animated video featuring all the royalty-free Khronos APIs working together in an open ecosystem. We started with an idea: a simple sketch of a sports car–and then show how Khronos APIs make it a reality. Our technology powers everything from the initial CAD design and simulation using OpenGL and OpenCL, to the in-car entertainment and communications using OpenSL ES, OpenMAX, and OpenVX, to its starring role in a mobile game using WebGL and WebCL.    Read More

Next Generation OpenGL Initiative - Call for Participation

Khronos announced a call for participation today in a project to define a future open standard for high-efficiency access to graphics and compute on modern GPUs. Key directions for the new ground-up design include explicit application control over GPU and CPU workloads for performance and predictability, a multithreading-friendly API with greatly reduced overhead, a common shader program intermediate language, and a strengthened ecosystem focus that includes rigorous conformance testing. Fast-paced work on detailed proposals and designs are already underway, and any company interested to participate is strongly encouraged to join Khronos for a voice and a vote in the development process. Complete information on joining the Khronos Group is available online.   Read More

Immersed 2014

Immersed is about giving content makers, technology innovators, and professionals the tools and resources they need to build their businesses and careers in an immersive world. From development expertise to media exposure, with access to the investment community and future consumers, Immersed is a must attend event.

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SIGGRAPH Asia 2014 Shenzen

Following our successful participation at SIGGRAPH Asia 2013 in Hong Kong, the Khronos Group is excited to demonstrate and educate about Khronos APIs at SIGGRAPH Asia 2014 in Shenzen. SIGGRAPH Asia Shenzen is an ideal opportunity for international standards bodies such as Khronos to effectively outreach to the Asian graphics community and keep the information flowing. We look forward to seeing you there!

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HCI Korea 2015

As we have grasped interaction as a core component connecting people and computerized devices, the world is now dramatically infusing interaction with data, processes, and computerized things as well as people, shifting to a new era of the Interaction of Everything. We believe that, given the drive towards IoE, the upcoming era of IoE will boost up the values of HCI at both the personal and social level.

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